LTTP: Metal Gear Solid: Portable Ops
Monday, February 4th, 2008
Metal Gear Solid: Portable Ops arrived in the mail a few days ago. Sadly I don’t have a wireless setup right now (in the process of doing so), so I have been focusing on the single player aspect of the game, which I would like to complete before venturing online anyways. The only other Metal Gear game I’ve “played” on the PSP was the Digital Graphic Novel, and it feels strange playing a full-fledged MGS game that is canonical on a handheld like this. It’s just so….different. And while the basic gameplay has generally remained the same from Snake Eater, there is so much more added to the experience that at the beginning I felt disoriented. Gradually I am getting the grasp of things and am slowly learning the more complicated mechanics of Portable Ops.
I have found the transition into the game’s story to be a smooth one, since the past events of Snake Eater are discussed in the very beginning. The music is familiar, and I am impressed by the game’s graphics, namely the character models like Big Boss (I have a cat named after him!) and Roy Campbell. Since the same artist for the Digital Graphic Novel does the cinematics for this (Ashley Wood), I am not caught off guard by the change in style from 3D models. I am glad to have voice acting this time around, although I’m still thrown off a little when there aren’t any voice overs, just like I was when I played the MGS game on the Gameboy Color or the original Metal Gear games. Thankfully I’ve replayed the series so much that their voices have become embedded into my brain, and I can conjure them up at will.
I’m still getting used to the recruitment aspect of the game, and organizing my squad and equipment. I generally skip the reading of instruction booklets nowadays, and failed to include rations or medical kits in my limited inventory, and instead carried around ammo for a weapon I had yet to obtain. This mistake cost me my life, or should I say, Big Boss’s life while in the midst of capturing a female doctor. Lucky for me, I had my buddy (and only recruit) Jonathan to take care of the rest for me.
As I said, there are several differences between Portable Ops and your traditional Metal Gear Solid games, differences I am still adjusting to. I am enjoying myself though, and will even more once I get the hang of it all.
